AudioTool is the audio samples
convert and package tool for MAGIC101.
0. Overview
of AudioTool's interface
This figure shows the user-interface
of AudioTool with an opened project:
File List View show all files in current project.
Audio Info shows current selected sample's audio infomation.
You can play current selected sample by click Play Button.
1. Open Project

Press Ctrl+O , click on Open Project Speed Button or choose File->Open
Project menu, a project open dialog will appear.
You can open audio project(*.apj).
A audio project is a set of samples. When you choose
open a project file, all files in that project will add to current project.
So if you want to just open a project, choose new project option at first.
2. Import
Audio Samples
In MAGIC101 SDK for MGS 9200
, all input/output audio samples shuold be 8Khz mono. You can check if
a sample is with right format by see it's Audio Info.
To import samples press Ctrl+I, choose File->Import Audio menu or click
on Import Audio speed button. Then a Import Audio dialog will appear,
selected files you want to import and press OK button.
3. Save Project
To save(not build) current
project, you can either choose File->Save Project menu or just press
Ctrl+S. A Save Project dialog will appear to guide you.
4. Export
Audio Samples
To export a auido sample,
press Ctrl+E, choose File->Export Audio menu or click Export Audio
speed button. A Export Audio dialog will appear to guide you.
5. Build Project
You can export and pack all
samples in project into one package.
To build project, press Ctrl+B or choose File->Build Project. Then
choose file path and name for the package. Then choose a RTH file path
and name, this is a C++ header file for your game to identity every sample's
ID.
6. Remove
files
To remove files from project,
you should first select the files you want to remove. Then press Del (or
press Delete Speed button).
7. Clear a
project
To clear a project(remove
all files from current project). Press Ctrl+N, click New speed button
or choose File->New Project menu.
|